The sinking ship is a perspective effect occurring where the perspective lines intersect with the vanishing point. The effect can be countered and reversed by applying a telescope to the eye.
See: http://theflatearthsociety.org/forum/index.php?topic=17435.msg301724#msg301724
This is in a previous thread. You said that, Tom Bishop. So, I devised an example. An infinite flat plane, all the distance in the world for those objects to break the horizon line, and they still didn't. That's the point I am making.
I absolutely agree with your point. On an infinite plane with a perfectly transparent atmosphere, receding objects at a level lower than the observer will never break the horizon line.
I support this simulation 100%, Ferruccio.
Not only does he contradict himself, I already created POV-RAY renderings proving his point to be wrong.
200,000 prisms on an infinite flat plane, ones below the eye level, ones above the eye level. They never intersect the horizon.
The same thing zoomed in 10x, still no intersection.
The same thing zoomed in 20x, but this time on a sphere the size of earth (assuming the prisms are 1 meter and 2 meters tall, respectively)
A more extreme example, this time with 100 and 200 meter tall "skyscrapers" stretching out for 20,000 kilometers. Curvature can clearly be seen.
Tom, just because it may have been a long time ago that your views have been proven wrong does not mean you should be reintroducing them in hopes that I'm still not lurking around to discover them.